![]() The world, as the title says, is broken, separated into shards that are now scattered through space. The bad news is, I’m going to have a hard time explaining exactly why I found it so off-putting in the first place. ![]() The good news is, campaigning is much more enjoyable now that the game is complete. ![]() ![]() When I played an early version of the game, I enjoyed the hero management, tactical combat and questing, but found the structure and flow of the campaign about as cohesive as an audiobook of Finnegans Wake read by Bobcat Goldthwait. It certainly is pretty, although not without problems. From what I hear, Broken World is, in many ways, a pretty remake of Genesis. It’s exactly the kind of feedback I appreciate. In fact, I’d encourage you to switch on a webcam first and make recordings of your exasperation. Fortunately, despite my extreme cowardice and feeble frame, I am just such a commander, and after many hours of play, I’ve finally decided wot I think.īefore I begin, it’s important to note that I haven’t played Eador: Genesis so I understand that some people will slap their monitors and howl like basset hounds in a bakery whenever I fail to draw comparisons. The shards of Eador’s Broken World drift in space, waiting to be conquered by a commander versed in turn-based combat, RPG levelling, questing and looting, and town management.
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